• NVIDIA iray2 • Interactive wysiwyg raytracing • Automatic "Blending" between peformance (raster) and quality (raytrace) • Real time ray brush • HDRI lighting • Global illumination • Ambient occlusion • Environment shadow casting • Self and inter-object shadow casting • Environment reflections • Radiosity • Refraction • Caustics • Environment based self/inter-object light bouncing • Ground reflection roughness
• Scientifically accurate preset and adjustable materials • Fresnel reflections • Advanced absorption • Advanced transmittance • Advanced anisotropy with angle mapping • Texture, opacity, specular, bump and normal mapping • Displacement Mapping • Adjustable IOR • Emissive Materials • Flexible Local or Network based for sharing and assigning assets • Sharable material definition saved to single file (.bmf) • Drag and drop materials onto object from desktop or any folder • in and out of app color picker/dropper • Save favorite colors
• Time of Day Lighting Model • Lighting, Shadow and Reflection casting from High Dynamic Range Image • High Dynamic Range Image (HDRI) interaction and control • Prop creation for additional light sources • Photometric Lights (Point, Spot and Directional)
• Auto-Paint • Direct manipulation of parts • Part splitter and part extractor • Group and reorganize parts in the tree view • "Digital Sticker" Decals
• Real-time Camera Post Processing Options • F-Stop • Exchangeable Camera Files (.bcf) • Formation Tool • Interactive Depth of field with focal point selection • Multiple Cameras with individual aspect ratio and settings • Rule of Thirds Overlay
| • Alpha channel • Image finishing control for inline renderings • Threaded offine renderings • jpeg (8bit), bmp (8bit), tiff (16bit), hdr (32bit) and psd (Photoshop) output • Built in image viewer tab • Render profiles • Render all configurations • Render all cameras • Render passes (Beauty, Glossy, Specular, Ground Shadow, Clown, Global Illumination, Incandescence)
• Highly optimized parallel architecture • Hybrid Based CPU + GPU • Near linear performance scale with added CPU's and GPU's • 3D Connexion device support • Queue™: Rendering Manager • Boost™: Workload sharing • PowerBoost™: Network rendering compatibility • Configurations
• Turntable Animations • Sun Study Animations • Keyframe animation of Models, Groups and Parts • Keyframe animation of Materials • Keyframe animation of Cameras • Keyframe animation of Lights
Windows 7 / Vista • AliasStudio (.wire) • 3D PDF • 3DXML • ACIS • SolidWorks 2011 and prior • Pro/ENGINEER and CREO (ASM, PRT) via Plugin • IGES • STEP • Collada (DAE) • Filmbox (FBX) • Animated Filmbox (FBX) • Autodesk 3D Studio Max (3DS) • Rhino 5.0 and prior (3DM) • Wavefront (OBJ) • SketchUp 8.0 and prior (SKP)
• 34 HDRI Environments • 17 Studio Backplates • Robust Material Library • Manual
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